Here is an example file for the 3D Viewer scenes used in projects like Flufs Unleashed, PB Swappables, Raicers, Karts, TNL, Goblins, and many others.
Build assets at a 1:1 ratio, using a base human height of 1.8 meters as a guideline for most human models. Some scenes may require asset-specific adjustments.
Assets should be packed into a single master material ideally or max 3 materials for each scene in total as an example below:
Use Color swatches for assets that are solid color (embedded within Master Texture atlas)
Here is a sample Blender scene it contains the scene presented above:
SM_FU_GarageScene_LOD0_Example.blend
Here is an example file for the 3D Viewer scenes used in projects like Flufs Unleashed, PB Swappables, Raicers, Karts, TNL, Goblins, and many others.
Build assets at a 1:1 ratio, using a base human height of 1.8 meters as a guideline for most human models. Some scenes may require asset-specific adjustments.
Assets should be packed into a single master material ideally or max 3 materials for each scene in total as an example below:
Use Color swatches for assets that are solid color (embedded within Master Texture atlas)
Here is a sample Blender scene it contains the scene presented above:
SM_FU_GarageScene_LOD0_Example.blend